Microsoft Announces Kinect SDK For Windows

Microsoft has released a new Windows based SDK for their motion sensing input device, Microsoft Kinect. This will allow developers to code their own Games, UIs and Applications for the device connected to computers running the Windows 7 operating system.

The SDK is designed to empower a growing community of developers, academic researchers and enthusiasts to create new experiences that include depth sensing, human motion tracking, and voice and object recognition using Kinect technology on Windows 7.

The SDK includes the following three major features:

  • Raw sensor streams

    Access to raw data streams from the depth sensor, color camera sensor, and four-element microphone array enables developers to build upon the low-level streams that are generated by the Kinect sensor.

 

  • Skeletal tracking

    The capability to track the skeleton image of one or two people moving within the Kinect field of view make it easy to create gesture-driven applications.

 

  • Advanced audio capabilities

    Audio processing capabilities include sophisticated acoustic noise suppression and echo cancellation, beam formation to identify the current sound source, and integration with the Windows speech recognition API.

The SDK is currently available as a beta version only. The full version is expected to be released later this year.

You can download SDK for Kinect from here.